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Post by мιנαριკoo on Aug 13, 2017 11:29:26 GMT -6
Android Current Version: 3.0
Major Changes New User Interface (UI): The UI has been updated, with a new color scheme, new aiming reticle, and several other cosmetic changes. New Game Mode (Beacon Rush): The Beacon Rush game mode was introduced to the live server in this update. In this mode, after you lose a robot, you have the option of choosing your spawn point - it can be your home base or any beacon your team controls.
Rebalance Changes Patton: +10% durability (HP) Golem: +10% durability (HP) Vityaz: +10% durability (HP) Boa: +10% durability (HP) Natasha: +10% durability (HP), +10% speed Fury: +10% durability (HP), +10% speed Rhino: +20% speed Carnage: Energy shield +200% regeneration rate and regeneration threshold doubled Raijin: +10% speed Fujin: +10% speed, +10% energy shield durability (HP) Butch: +10% speed Jesse: +10% durability (HP) Kang Dae: +10% damage Nashorn: +5% damage ECU Shield: Durability (HP) at lower levels increased - 76k at level 1 (was 35k). Levels 10, 11, 12 remain unchanged Zenit: Reload time decreased from 22sec to 15sec, minimum range reduced from 500m to 300m
Other Changes Turn rate of most bots has been adjusted in order to make controls feel more responsive. Collision logic has been improved - bots should no longer get stuck on small changes in terrain, or slide down ramps. Splash damage on rockets had a bug in 2.9.3 that was fixed in this update. New paint jobs.
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Post by bloodsweatbeers on Aug 14, 2017 22:06:17 GMT -6
I dig the new UI.
Reaction: Holy shit this is awesome. Less miss presses of the weapon buttons.
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Post by Firebeard on Aug 15, 2017 2:24:00 GMT -6
I like the new UI, also. But the image is much smaller and they added anti-aliasing which smooths the image but loses detail. The textures look flat and two dimensional.
I love the fact that I can identify my Squadmates, now - Kidos for that!
But no love for the Doc *sadface*
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Post by ᏢᎥᏞᎾᏆ ᎳᏒ on Aug 16, 2017 7:42:00 GMT -6
I like New UI and beacon rush gamemode is not bad.
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Post by Firebeard on Aug 28, 2017 0:10:58 GMT -6
3.0.1
The targeting reticle has returned to being a square and all the Bugs associated with it came along for the ride.
.. weapons jump targets, lock-on is slower than molasses going uphill and you shoot ceilings and bridges while being smashed in the face from an Opponent 40m in front of you.
YAY for hybrid systems ..
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